
Mixed-Evidence Story Challenge Guide
Halloween: The Game Chapter 4 Challenge 6 Guide
Complete Halloween: The Game Chapter 4 Challenge 6 with the Annie, Bob, Lynda, and Laurie movie sequence, plus Patch 1.0.2 tracking fixes and troubleshooting.
The short version
Quick answer
Chapter 4 Challenge 6 asks players to reproduce the movie sequence in the order Lester, Annie, Bob, Lynda, and Laurie. Cross-checked community routes use Annie's laundry-room and car events, Bob's wall execution, the glasses-and-sheet setup for Lynda, and Laurie's scripted escape and final counterattack. Patch 1.0.2 improved challenge tracking but did not specifically announce a fix for Challenge 6.
This walkthrough separates the official campaign and patch record from the player-tested route. The official material confirms that Story Mode recreates recognizable events from the 1978 film and includes secondary challenges, but it does not publish the hidden checkpoints for Chapter 4 Challenge 6. The ordered steps below are therefore Gameplay / Community verified, while current registration problems are labeled Community-reported.
Chapter 4 Challenge 6 — Quick Checklist
The cross-supported sequence is Lester → Annie → Bob → Lynda → Laurie. Use this as a play-along checklist, not as an official internal checkpoint list:
- Use Lester's contextual grab interaction.
- Lock Annie inside the outdoor laundry room.
- Let the phone and key events play, then use the scripted car encounter.
- Move Annie upstairs for the later staged scene.
- Fully Stalk Bob and Lynda during their living-room sequence.
- Let Bob move downstairs and use the wall-pinning execution.
- Take Bob's glasses, collect the sheet, and wear the disguise.
- Use the telephone execution on Lynda.
- Arrange the bodies for Laurie's discovery.
- Let Laurie discover the scene and follow her escape.
- Continue through her hiding sequence without repeated attacks.
- Use the final grab so Laurie's scripted counterattack occurs.
When possible, community guides recommend performing the sequence in one continuous Chapter 4 attempt. That is a troubleshooting practice rather than an officially documented requirement.
Before You Start
Official context. Chapter 4 belongs to the six-chapter Story Mode played as Michael Myers. Official material says the campaign combines set objectives with secondary challenges and recreations of recognizable film scenes, while leaving players some freedom in how they carry out the main objectives.
Gameplay / Community verified. Challenge 6 is treated by successful walkthroughs as the movie-accurate route through The Babysitters. Give scripted character movement time to finish, avoid advancing past a scene before its props are ready, and keep the order intact. No exact timer window has been verified.
Normal difficulty can make repeated attempts more manageable, but it is not a verified Challenge 6 requirement. Before retrying, confirm the game is updated to Patch 1.0.2 because that patch changed Story Mode challenge tracking and fixed a related Lynda/Bob sequence issue.
Step 1 — Lester
Community-verified route. Deal with Lester before Annie's main outdoor sequence advances. Multiple successful player reports distinguish Lester's contextual grab, often described as a “hug,” from repeatedly attacking him with a weapon. Use the contextual interaction when it appears and avoid letting Annie witness the encounter.
The literal controller button is intentionally omitted because mappings differ by platform and the reviewed official material does not publish a universal prompt. The reliable instruction is the interaction type, not one platform's button label.
Step 2 — Lock Annie in the Laundry Room
Gameplay / Community verified. Watch Annie until she enters the detached outdoor laundry room behind the Wallace property, then lock the door while she is inside. Keep out of sight and allow her scripted attempt to leave the room and return to the house to continue.
Do not rush directly to the car. The cross-checked routes wait for the telephone conversation and the key-related sequence to progress before Michael enters the vehicle. This event-based instruction is more reliable than inventing a fixed number of seconds.
Step 3 — Annie's Car Sequence
Gameplay / Community verified. Let Annie approach the car, realize she needs the keys, and return inside. Once she has moved away and the key sequence has advanced, enter or hide in the car and wait for her to return. Her re-entry triggers the scripted car kill.
Afterward, move Annie's body upstairs into the area used for Laurie's later discovery. Successful routes agree that Annie must be part of the staged scene, but the evidence is less consistent about whether a particular closet state or exact door position is a hidden checkpoint. Those micro-details are not presented as mandatory here.
Step 4 — Stalk Bob and Lynda
Gameplay / Community verified. After Bob and Lynda arrive, observe their living-room sequence from concealment and build Stalk on both characters. Successful routes consistently include reaching Tier 3 Stalk before continuing, and the chapter's separate challenges also direct attention to fully stalking Bob and Lynda.
That consistency makes Tier 3 a strong route step, but it is not described here as an officially published Challenge 6 checkpoint. Wait for their upstairs sequence to play and for Bob to begin moving downstairs before setting up his execution.
Step 5 — Pin Bob to the Wall
Gameplay / Community verified. Let Bob enter the downstairs kitchen area while Lynda remains upstairs. Approach without alerting her, grab Bob, and use the wall-pinning execution associated with the movie scene. After the execution, take Bob's glasses.
Some guides prescribe a particular closet, door state, or exact moment in Bob's kitchen animation. Those instructions may help with NPC behavior, but the stable shared route is Bob downstairs, Lynda upstairs, the wall pin, and the glasses. Patch 1.0.2 specifically addressed Lynda leaving the bedroom immediately after Bob is killed, so older launch-week footage may show different behavior.
Step 6 — Glasses, Sheet & Lynda's Phone Execution
Gameplay / Community verified. Take Bob's glasses before collecting the sheet; successful routes consistently include both props. Put on the sheet, approach Lynda in the upstairs bedroom, and use the telephone execution rather than a generic kill.
Community reports indicate that missing Bob's glasses can coincide with the sheet prompt failing to appear. The available evidence does not expose the underlying dependency, so the page preserves the successful order without claiming that the glasses are technically the sole trigger for equipping the sheet.
Step 7 — Stage the Scene for Laurie
Gameplay / Community verified. Move Bob upstairs and arrange the bodies in the room used for Laurie's discovery. Annie and Bob need to be presented as part of the recognizable staged scene before Laurie arrives and searches the house.
Walkthroughs vary on exact placement, which door must be closed, and whether every room light matters. Keep the bodies in the intended upstairs discovery area and preserve Laurie's path through the scene. Treat individual door and lighting instructions as troubleshooting tips, not universal hidden rules.
Step 8 — Complete Laurie's Escape Sequence
Gameplay / Community verified. Allow Laurie to enter, discover the staged bodies, and begin her escape. Follow Laurie through the first hiding and escape sequence; avoid repeated attacks or actions that interrupt her scripted movement.
Continue following her into the neighboring house and advance the chase to the upstairs final hiding sequence. Pull her from hiding, then use the final grab so Laurie's scripted counterattack occurs. Continue far enough to complete the chapter sequence and allow the challenge result to register.
Community tip, not a confirmed Challenge checkpoint. Some successful routes include one attack after pulling Laurie from the first hiding place. Other reports vary on the action immediately after body discovery and on attack timing, so one attack is not presented as a mandatory main-route step. The stable advice is to avoid repeatedly attacking Laurie and preserve the final upstairs grab and scripted counterattack.
Known Tracking Issues — Patch 1.0.2
Official patch status. Patch 1.0.2 says its fixes made single-player challenge tracking more consistent and corrected multiple challenge and progression blockers. It specifically fixed Chapter 4 Challenge 2 behavior that could cause Lynda to immediately leave the bedroom after Bob was killed. The developers also acknowledged unclear challenge objectives, said those challenges remained completable, and stated that they would continue monitoring challenge problems.
The patch notes did not specifically list Chapter 4 Challenge 6 as fixed. Do not interpret the Chapter 4 Challenge 2 fix as confirmation that every shared Bob/Lynda state or Challenge 6 tracker was repaired.
Community-reported. Players after the update still describe runs that appear to follow the expected movie route but fail to register Challenge 6, as well as broader chapter-completion or progress-saving inconsistencies. These reports establish current uncertainty, not that Challenge 6 is broken for every player or platform.
Why Challenge 6 May Not Count
Lynda comes downstairs during Bob's execution: Patch 1.0.2 officially fixed a Chapter 4 Challenge 2 issue involving that behavior. Confirm the update is installed, then retry from a clean chapter start if it still occurs; no workaround is guaranteed.
The route finishes but no credit appears: As a Community troubleshooting recommendation, current guides generally suggest starting a fresh Chapter 4 attempt and completing the movie sequence in one continuous run instead of relying on a mid-run restart. There is no proof that every restart breaks the tracker.
The sheet prompt does not appear: Recheck Bob's wall execution, collect his glasses, and confirm the story has advanced before returning for the sheet. Successful routes include the glasses before the sheet, but that pattern does not establish the exact technical dependency.
Laurie's sequence stalls: Confirm she discovers the staged bodies, follow the first escape and hiding event without repeated attacks, and preserve the final upstairs grab and counterattack. Avoid substituting an exact attack script from a single report for the conservative route.
Difficulty choice: Normal is a practical community recommendation because it reduces unrelated pressure during repeated attempts; it is not a verified requirement. Reports of success or failure on another difficulty do not establish a difficulty lock.
What Is Still Being Verified
The exact hidden tracker or internal checkpoint list is not public. Exact timing windows, every mandatory door or light state, whether one precise closet interaction is required, and the action immediately after Laurie discovers the bodies remain unverified.
Evidence that cutscene skipping changes Challenge 6 tracking is inconsistent, so this guide does not tell players that skipping cutscenes breaks the challenge. A required difficulty has not been established either. The effect of mid-run restarts after Patch 1.0.2, platform-specific input prompts, and whether later patches alter the route also need current-build verification.
Frequently Asked Questions
What is Chapter 4 Challenge 6?
It is the Chapter 4 secondary challenge commonly described as completing the chapter in line with the film's plot. The community-documented route follows Lester, Annie, Bob, Lynda, and Laurie in that order.
What order should I handle Annie, Bob, and Lynda?
Complete Annie's laundry-room and car sequence first, then wall-pin Bob downstairs, take his glasses and the sheet, and use the telephone execution on Lynda.
Do I need to Stalk Bob and Lynda to Tier 3?
Successful community routes consistently include Tier 3 Stalk on both characters. This is strong gameplay evidence, but the official sources do not publish it as an internal Challenge 6 checkpoint.
How do I get the sheet for Lynda?
Complete Bob's wall execution, take his glasses, then collect and wear the sheet upstairs. This order is shared by successful routes; the exact code-level dependency is not documented.
Why does Lynda come downstairs after Bob dies?
Patch 1.0.2 specifically fixed a Chapter 4 Challenge 2 issue that made Lynda leave the bedroom immediately after Bob's death. Update the game and retry from a clean chapter start if the behavior persists.
What do I do with Laurie?
Let her discover the staged scene, follow her through the first hiding and escape event without repeated attacks, and continue to the final upstairs hiding place. Pull her out and grab her so the scripted counterattack occurs.
Can I restart during Challenge 6?
Community guides favor one continuous run when troubleshooting, but current evidence does not prove that a restart always invalidates the challenge.
Does difficulty matter?
No required difficulty is verified. Normal is commonly recommended only to make repeated attempts easier.
Is Chapter 4 Challenge 6 fixed in Patch 1.0.2?
The official notes do not specifically announce a Challenge 6 fix. They report broader tracking improvements and a Chapter 4 Challenge 2 fix, while post-patch community reports describe some Challenge 6 runs still failing to register.
For wider campaign context, see the single-player guide. The Michael Myers guide explains his tools, the achievements guide covers platform requirements, the progression guide explains challenge rewards, and the beginner guide covers the game's core structure.
Evidence log
Sources
- Unleash Hell Upon Haddonfield
- Patch 1.0.2 — Official Steam announcement
- Patch 1.0.2 notes — SteamDB mirror
- Chapter 4 Challenge 6 — Steam Discussion
- Challenge issue — Steam Discussion
- Chapter 4 Challenge 6 Walkthrough — GuideXon
- Story challenge guide for challenges that do not complete — Reddit
- Known bugs with Chapter 4 Challenge 6 — Reddit
- Chapter 4 Challenge 6 PS5 reports — Reddit
